Feb 08, 2025  
2023 - 2024 Undergraduate & Graduate Catalog 
    
2023 - 2024 Undergraduate & Graduate Catalog [ARCHIVED CATALOG]

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PHYS 3113 - Physics for Gaming


3 Credit Hour(s)

Application of the laws of physics to the creation of computer games with physics-based realism. Topics include kinematics, collisions, rotation of massive objects and explosions, and motion under the influence of various forces.

Prerequisite(s): PHYS 1114 



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