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Sep 07, 2024
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SPMT 3503 - Esports Business Models 3 Credit Hour(s)
Introduces students to the Esports business model framework, which includes a study of principles, issues, and trends within the organization and management of Esports programs. It assumes rapid cycles of industry shock and disruption, and, as such, students will learn these business model concepts using real world examples via case studies of companies that have excelled and failed based entirely on the adaptability of their business model.
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