Jun 19, 2024  
2022 - 2023 Undergraduate & Graduate Bulletin 
2022 - 2023 Undergraduate & Graduate Bulletin [ARCHIVED CATALOG]

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PHYS 3113 - Physics for Gaming

3 Credit Hour(s)

Application of the laws of physics to the creation of computer games with physics-based realism. Topics include kinematics, collisions, rotation of massive objects and explosions, and motion under the influence of various forces.

Prerequisite(s): PHYS 1114 

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